![]() |
Olympe Engine 2.0
2D Game Engine with ECS Architecture
|
#include <BlueprintEditorPlugin.h>
Public Attributes | |
| bool | isDirty = false |
| float | deltaTime = 0.0f |
Definition at line 19 of file BlueprintEditorPlugin.h.
| float Olympe::EditorContext_st::deltaTime = 0.0f |
Definition at line 22 of file BlueprintEditorPlugin.h.
Definition at line 21 of file BlueprintEditorPlugin.h.