Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Attributes | List of all members
Olympe::GraphAutoLayout::Layer Struct Reference

A single layer in the hierarchical layout. More...

#include <GraphAutoLayout.h>

Public Attributes

std::vector< int32_tNodeIDs
 IDs of nodes assigned to this layer, in order.
 

Detailed Description

A single layer in the hierarchical layout.

Definition at line 82 of file GraphAutoLayout.h.

Member Data Documentation

◆ NodeIDs

std::vector<int32_t> Olympe::GraphAutoLayout::Layer::NodeIDs

IDs of nodes assigned to this layer, in order.

Definition at line 83 of file GraphAutoLayout.h.

Referenced by Olympe::GraphAutoLayout::AssignPositions(), and Olympe::GraphAutoLayout::BuildLayers().


The documentation for this struct was generated from the following file: