Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Attributes | List of all members
Olympe::LayoutNode Struct Reference

#include <EntityPrefabGraphDocument.h>

+ Collaboration diagram for Olympe::LayoutNode:

Public Attributes

NodeId nodeId = InvalidNodeId
 
Vector position
 
Vector size
 
std::vector< NodeIdinputs
 
std::vector< NodeIdoutputs
 

Detailed Description

Definition at line 13 of file EntityPrefabGraphDocument.h.

Member Data Documentation

◆ inputs

std::vector<NodeId> Olympe::LayoutNode::inputs

Definition at line 18 of file EntityPrefabGraphDocument.h.

◆ nodeId

NodeId Olympe::LayoutNode::nodeId = InvalidNodeId

Definition at line 15 of file EntityPrefabGraphDocument.h.

◆ outputs

std::vector<NodeId> Olympe::LayoutNode::outputs

Definition at line 19 of file EntityPrefabGraphDocument.h.

◆ position

Vector Olympe::LayoutNode::position

Definition at line 16 of file EntityPrefabGraphDocument.h.

◆ size

Vector Olympe::LayoutNode::size

Definition at line 17 of file EntityPrefabGraphDocument.h.


The documentation for this struct was generated from the following file: