![]() |
Olympe Engine 2.0
2D Game Engine with ECS Architecture
|
Normalised rectangle [0..1] representing the visible portion of the graph. More...
#include <MinimapWidget.h>
Public Attributes | |
| float | x |
| Left edge (normalised) | |
| float | y |
| Top edge (normalised) | |
| float | w |
| Width (normalised) | |
| float | h |
| Height (normalised) | |
Normalised rectangle [0..1] representing the visible portion of the graph.
Definition at line 43 of file MinimapWidget.h.
| float Olympe::MinimapViewport::h |
Height (normalised)
Definition at line 47 of file MinimapWidget.h.
Referenced by Olympe::MinimapWidget::MinimapWidget(), and Olympe::MinimapWidget::UpdateViewport().
| float Olympe::MinimapViewport::w |
Width (normalised)
Definition at line 46 of file MinimapWidget.h.
Referenced by Olympe::MinimapWidget::MinimapWidget(), and Olympe::MinimapWidget::UpdateViewport().
| float Olympe::MinimapViewport::x |
Left edge (normalised)
Definition at line 44 of file MinimapWidget.h.
Referenced by Olympe::MinimapWidget::MinimapWidget(), and Olympe::MinimapWidget::UpdateViewport().
| float Olympe::MinimapViewport::y |
Top edge (normalised)
Definition at line 45 of file MinimapWidget.h.
Referenced by Olympe::MinimapWidget::MinimapWidget(), and Olympe::MinimapWidget::UpdateViewport().