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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Capacités disponibles selon le mode. More...
#include <EditorContext.h>
Public Attributes | |
| bool | canCreateNodes = false |
| bool | canDeleteNodes = false |
| bool | canMoveNodes = false |
| bool | canConnectPins = false |
| bool | canEditProperties = false |
| bool | canUndo = false |
| bool | canRedo = false |
| bool | canSave = false |
| bool | showRuntimeState = false |
Capacités disponibles selon le mode.
Definition at line 34 of file EditorContext.h.
Definition at line 39 of file EditorContext.h.
Referenced by Olympe::NodeGraph::EditorContext::CanConnectPins(), and Olympe::NodeGraph::EditorContext::EditorContext().
Definition at line 36 of file EditorContext.h.
Referenced by Olympe::NodeGraph::EditorContext::CanCreateNodes(), and Olympe::NodeGraph::EditorContext::EditorContext().
Definition at line 37 of file EditorContext.h.
Referenced by Olympe::NodeGraph::EditorContext::CanDeleteNodes(), and Olympe::NodeGraph::EditorContext::EditorContext().
Definition at line 40 of file EditorContext.h.
Referenced by Olympe::NodeGraph::EditorContext::CanEditProperties(), and Olympe::NodeGraph::EditorContext::EditorContext().
Definition at line 38 of file EditorContext.h.
Referenced by Olympe::NodeGraph::EditorContext::CanMoveNodes(), and Olympe::NodeGraph::EditorContext::EditorContext().
Definition at line 42 of file EditorContext.h.
Referenced by Olympe::NodeGraph::EditorContext::CanRedo(), and Olympe::NodeGraph::EditorContext::EditorContext().
Definition at line 43 of file EditorContext.h.
Referenced by Olympe::NodeGraph::EditorContext::CanSave(), and Olympe::NodeGraph::EditorContext::EditorContext().
Definition at line 41 of file EditorContext.h.
Referenced by Olympe::NodeGraph::EditorContext::CanUndo(), and Olympe::NodeGraph::EditorContext::EditorContext().
Definition at line 44 of file EditorContext.h.
Referenced by Olympe::NodeGraph::EditorContext::EditorContext(), and Olympe::NodeGraph::EditorContext::ShowRuntimeState().