Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Attributes | List of all members
Olympe::NodeGraph::EditorCapabilities Struct Reference

Capacités disponibles selon le mode. More...

#include <EditorContext.h>

Public Attributes

bool canCreateNodes = false
 
bool canDeleteNodes = false
 
bool canMoveNodes = false
 
bool canConnectPins = false
 
bool canEditProperties = false
 
bool canUndo = false
 
bool canRedo = false
 
bool canSave = false
 
bool showRuntimeState = false
 

Detailed Description

Capacités disponibles selon le mode.

Definition at line 34 of file EditorContext.h.

Member Data Documentation

◆ canConnectPins

bool Olympe::NodeGraph::EditorCapabilities::canConnectPins = false

◆ canCreateNodes

bool Olympe::NodeGraph::EditorCapabilities::canCreateNodes = false

◆ canDeleteNodes

bool Olympe::NodeGraph::EditorCapabilities::canDeleteNodes = false

◆ canEditProperties

bool Olympe::NodeGraph::EditorCapabilities::canEditProperties = false

◆ canMoveNodes

bool Olympe::NodeGraph::EditorCapabilities::canMoveNodes = false

◆ canRedo

bool Olympe::NodeGraph::EditorCapabilities::canRedo = false

◆ canSave

bool Olympe::NodeGraph::EditorCapabilities::canSave = false

◆ canUndo

bool Olympe::NodeGraph::EditorCapabilities::canUndo = false

◆ showRuntimeState

bool Olympe::NodeGraph::EditorCapabilities::showRuntimeState = false

The documentation for this struct was generated from the following file: