Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Attributes | List of all members
Olympe::NodeGraph::NodeAnnotation Struct Reference

Holds annotation data for a single node. More...

#include <NodeAnnotations.h>

Public Attributes

int nodeId = 0
 
bool hasBreakpoint = false
 
std::string comment
 
float colorR = 1.0f
 
float colorG = 1.0f
 
float colorB = 1.0f
 
float colorA = 1.0f
 

Detailed Description

Holds annotation data for a single node.

Definition at line 31 of file NodeAnnotations.h.

Member Data Documentation

◆ colorA

float Olympe::NodeGraph::NodeAnnotation::colorA = 1.0f

Definition at line 38 of file NodeAnnotations.h.

◆ colorB

float Olympe::NodeGraph::NodeAnnotation::colorB = 1.0f

Definition at line 37 of file NodeAnnotations.h.

◆ colorG

float Olympe::NodeGraph::NodeAnnotation::colorG = 1.0f

Definition at line 36 of file NodeAnnotations.h.

◆ colorR

float Olympe::NodeGraph::NodeAnnotation::colorR = 1.0f

Definition at line 35 of file NodeAnnotations.h.

◆ comment

std::string Olympe::NodeGraph::NodeAnnotation::comment

Definition at line 34 of file NodeAnnotations.h.

◆ hasBreakpoint

bool Olympe::NodeGraph::NodeAnnotation::hasBreakpoint = false

◆ nodeId

int Olympe::NodeGraph::NodeAnnotation::nodeId = 0

The documentation for this struct was generated from the following file: