Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Member Functions | Public Attributes | List of all members
Olympe::NodeGraph::NodeId Struct Reference

#include <NodeGraphCore.h>

Public Member Functions

bool operator== (const NodeId &other) const
 
bool operator!= (const NodeId &other) const
 
bool operator< (const NodeId &other) const
 

Public Attributes

uint32_t value = 0
 

Detailed Description

Definition at line 36 of file NodeGraphCore.h.

Member Function Documentation

◆ operator!=()

bool Olympe::NodeGraph::NodeId::operator!= ( const NodeId other) const
inline

Definition at line 40 of file NodeGraphCore.h.

References GetComponentTypeID_Static(), and value.

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◆ operator<()

bool Olympe::NodeGraph::NodeId::operator< ( const NodeId other) const
inline

Definition at line 41 of file NodeGraphCore.h.

References GetComponentTypeID_Static(), and value.

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◆ operator==()

bool Olympe::NodeGraph::NodeId::operator== ( const NodeId other) const
inline

Definition at line 39 of file NodeGraphCore.h.

References GetComponentTypeID_Static(), and value.

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Member Data Documentation

◆ value

uint32_t Olympe::NodeGraph::NodeId::value = 0

The documentation for this struct was generated from the following file: