Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Attributes | List of all members
Olympe::VSEditorLink Struct Reference

Editor-side representation of an exec or data connection. More...

#include <VisualScriptEditorPanel.h>

Public Attributes

int linkID = -1
 ImNodes link UID.
 
int srcAttrID = -1
 Source attribute UID.
 
int dstAttrID = -1
 Destination attribute UID.
 
bool isData = false
 false = exec link, true = data link
 

Detailed Description

Editor-side representation of an exec or data connection.

Definition at line 81 of file VisualScriptEditorPanel.h.

Member Data Documentation

◆ dstAttrID

int Olympe::VSEditorLink::dstAttrID = -1

Destination attribute UID.

Definition at line 84 of file VisualScriptEditorPanel.h.

◆ isData

bool Olympe::VSEditorLink::isData = false

false = exec link, true = data link

Definition at line 85 of file VisualScriptEditorPanel.h.

◆ linkID

int Olympe::VSEditorLink::linkID = -1

ImNodes link UID.

Definition at line 82 of file VisualScriptEditorPanel.h.

Referenced by Olympe::VisualScriptEditorPanel::RebuildLinks().

◆ srcAttrID

int Olympe::VSEditorLink::srcAttrID = -1

Source attribute UID.

Definition at line 83 of file VisualScriptEditorPanel.h.

Referenced by Olympe::VisualScriptEditorPanel::RemoveLink().


The documentation for this struct was generated from the following file: