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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Metadata for a single blackboard variable entry. More...
#include <BBVariableRegistry.h>
Public Attributes | |
| std::string | name |
| Variable key (e.g. "health", "target") | |
| VariableType | type |
| Declared type. | |
| bool | isGlobal |
| true = global scope, false = local scope | |
| std::string | displayLabel |
| Formatted label, e.g. "health (Float, local)". | |
Metadata for a single blackboard variable entry.
Definition at line 31 of file BBVariableRegistry.h.
| std::string Olympe::VarSpec::displayLabel |
Formatted label, e.g. "health (Float, local)".
Definition at line 35 of file BBVariableRegistry.h.
| bool Olympe::VarSpec::isGlobal |
true = global scope, false = local scope
Definition at line 34 of file BBVariableRegistry.h.
| std::string Olympe::VarSpec::name |
Variable key (e.g. "health", "target")
Definition at line 32 of file BBVariableRegistry.h.
Referenced by Olympe::BBVariableRegistry::LoadFromTemplate(), Olympe::GetBBValuePropertyPanel::RenderVariableSelector(), and Olympe::SetBBValuePropertyPanel::RenderVariableSelector().
| VariableType Olympe::VarSpec::type |
Declared type.
Definition at line 33 of file BBVariableRegistry.h.