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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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This is the complete list of members for PlayerController_data, including all inherited members.
| isInteracting | PlayerController_data | |
| isJumping | PlayerController_data | |
| isMenuOpen | PlayerController_data | |
| isRunning | PlayerController_data | |
| isShooting | PlayerController_data | |
| isUsingItem | PlayerController_data | |
| isWalking | PlayerController_data | |
| Joydirection | PlayerController_data | |
| operator=(const PlayerController_data &)=default | PlayerController_data | |
| PlayerController_data()=default | PlayerController_data | |
| PlayerController_data(const PlayerController_data &)=default | PlayerController_data |