![]() |
Olympe Engine 2.0
2D Game Engine with ECS Architecture
|
UI-side registry of available atomic tasks with display metadata. More...
#include <string>#include <vector>#include <unordered_map>
Include dependency graph for AtomicTaskUIRegistry.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | Olympe::TaskParameter |
| Metadata for a parameter of an atomic task. More... | |
| struct | Olympe::TaskSpec |
| Display metadata for a single atomic task type. More... | |
| class | Olympe::AtomicTaskUIRegistry |
| Singleton registry mapping task IDs to TaskSpec metadata. More... | |
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
UI-side registry of available atomic tasks with display metadata.
AtomicTaskUIRegistry provides editor-facing information for atomic tasks (display name, category, description) used to populate dropdown menus in the properties panel.
Built-in tasks are pre-registered via InitializeBuiltInTasks(). The runtime AtomicTaskRegistry is the authoritative source for which tasks are actually executable; this registry adds UI metadata on top.
C++14 compliant — no std::optional, structured bindings, std::filesystem.
Definition in file AtomicTaskUIRegistry.h.