Olympe Engine
2.0
2D Game Engine with ECS Architecture
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Source
BlueprintEditor
BlueprintEditor Directory Reference
Directory dependency graph for BlueprintEditor:
Files
AdditionalEditorPlugins.cpp
AdditionalEditorPlugins.h
asset_explorer_test.cpp
AssetBrowser.cpp
AssetBrowser.h
AssetInfoPanel.cpp
AssetInfoPanel.h
BehaviorTreeEditorPlugin.cpp
BehaviorTreeEditorPlugin.h
blueprint_test.cpp
blueprinteditor.cpp
blueprinteditor.h
BlueprintEditorGUI.cpp
BlueprintEditorGUI.h
BlueprintEditorPlugin.h
BlueprintMigrator.cpp
BlueprintMigrator.h
BlueprintValidator.cpp
BlueprintValidator.h
CommandSystem.cpp
CommandSystem.h
EditorContext.cpp
EditorContext.h
EntitiesPanel.cpp
EntitiesPanel.h
EntityBlueprint.cpp
EntityBlueprint.h
EntityInspectorManager.cpp
EntityInspectorManager.h
EntityPrefabEditorPlugin.cpp
EntityPrefabEditorPlugin.h
EnumCatalogManager.cpp
EnumCatalogManager.h
Graph.cpp
Graph.h
HistoryPanel.cpp
HistoryPanel.h
imnodes_stub.h
InspectorPanel.cpp
InspectorPanel.h
NodeGraphManager.cpp
NodeGraphManager.h
NodeGraphPanel.cpp
NodeGraphPanel.h
serialize_example.cpp
TemplateBrowserPanel.cpp
TemplateBrowserPanel.h
TemplateManager.cpp
TemplateManager.h
ValidationPanel.cpp
ValidationPanel.h
WorldBridge.cpp
WorldBridge.h
Generated on Tue Feb 17 2026 13:49:11 for Olympe Engine by
1.9.8