Olympe Engine 2.0
2D Game Engine with ECS Architecture
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ConditionPresetLibraryPanel.cpp File Reference

Implementation of ConditionPresetLibraryPanel (Phase 24.1). More...

#include "ConditionPresetLibraryPanel.h"
#include <algorithm>
#include "../../system/system_utils.h"
#include "../../third_party/imgui/imgui.h"
+ Include dependency graph for ConditionPresetLibraryPanel.cpp:

Go to the source code of this file.

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namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Detailed Description

Implementation of ConditionPresetLibraryPanel (Phase 24.1).

Author
Olympe Engine
Date
2026-03-16

C++14 compliant — no std::optional, structured bindings, std::filesystem.

Definition in file ConditionPresetLibraryPanel.cpp.