Olympe Engine 2.0
2D Game Engine with ECS Architecture
Loading...
Searching...
No Matches
Classes | Namespaces
EditorContext.h File Reference
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  Olympe::EditorCapabilities
 EditorCapabilities - Defines what operations are enabled Used to gate UI elements and functionality. More...
 
class  Olympe::EditorContext
 EditorContext - Singleton managing editor mode and capabilities Provides global access to current editor configuration. More...
 

Namespaces

namespace  Olympe