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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include "GameState.h"
Include dependency graph for GameState.cpp:Go to the source code of this file.
Namespaces | |
| namespace | anonymous_namespace{GameState.cpp} |
| namespace | GameStateManager |
Functions | |
| static std::atomic< int > | anonymous_namespace{GameState.cpp}::g_state (static_cast< int >(GameState::GameState_Running)) |
| void | GameStateManager::SetState (GameState s) |
| GameState | GameStateManager::GetState () |