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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Single-threaded execution instance for a TaskGraphTemplate. More...
#include <string>#include <vector>#include <set>#include "../TaskSystem/TaskGraphTemplate.h"#include "RuntimeEnvironment.h"
Include dependency graph for GraphRuntimeInstance.h:
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Classes | |
| class | Olympe::GraphRuntimeInstance |
| Manages single-threaded step-by-step execution of a TaskGraphTemplate. More... | |
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
Single-threaded execution instance for a TaskGraphTemplate.
GraphRuntimeInstance wraps a TaskGraphTemplate and manages the runtime state needed to execute it step-by-step. It owns a RuntimeEnvironment (Blackboard + dynamic pin values) and an execution stack.
Execution model:
Branch node evaluation:
C++14 compliant — no std::optional, structured bindings, std::filesystem.
Definition in file GraphRuntimeInstance.h.