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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Abstract interface shared by all graph-renderer adapters. More...
#include <string>
Include dependency graph for IGraphRenderer.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | Olympe::IGraphRenderer |
| Polymorphic interface for all graph editor renderers. More... | |
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
Abstract interface shared by all graph-renderer adapters.
Every concrete renderer (VisualScript, BehaviorTree, AnimGraph …) that can live inside a TabManager tab must implement this interface.
C++14 compliant — no std::optional, structured bindings, std::filesystem.
Definition in file IGraphRenderer.h.