Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | Namespaces
IGraphRenderer.h File Reference

Abstract interface shared by all graph-renderer adapters. More...

#include <string>
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Classes

class  Olympe::IGraphRenderer
 Polymorphic interface for all graph editor renderers. More...
 

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Detailed Description

Abstract interface shared by all graph-renderer adapters.

Author
Olympe Engine
Date
2026-03-11

Every concrete renderer (VisualScript, BehaviorTree, AnimGraph …) that can live inside a TabManager tab must implement this interface.

C++14 compliant — no std::optional, structured bindings, std::filesystem.

Definition in file IGraphRenderer.h.