Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | Namespaces
MathOpPropertyPanel.h File Reference

UI Properties panel for a MathOp node – operand editor. More...

#include <string>
#include <vector>
#include <functional>
#include "../ConditionPreset/ConditionPresetRegistry.h"
#include "../ConditionPreset/DynamicDataPinManager.h"
#include "../ConditionPreset/DynamicDataPin.h"
#include "../../BlueprintEditor/MathOpOperand.h"
+ Include dependency graph for MathOpPropertyPanel.h:
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Go to the source code of this file.

Classes

class  Olympe::MathOpPropertyPanel
 ImGui sub-panel for editing MathOp operands and operator. More...
 

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Detailed Description

UI Properties panel for a MathOp node – operand editor.

Author
Olympe Engine
Date
2026-03-18

MathOpPropertyPanel renders the Properties panel for a selected MathOp node. It provides inline editors for:

Changes are immediately applied and trigger callbacks to regenerate dynamic pins and update the canvas.

C++14 compliant — no std::optional, structured bindings, std::filesystem.

Definition in file MathOpPropertyPanel.h.