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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Navigation mini-map panel for the VS graph editor (Phase 9). More...
#include <utility>#include <vector>
Include dependency graph for MiniMapPanel.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | Olympe::MiniMapNodeEntry |
| A node represented in the mini-map (normalised coords). More... | |
| class | Olympe::MiniMapPanel |
| Singleton mini-map providing normalised graph overview data. More... | |
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
Navigation mini-map panel for the VS graph editor (Phase 9).
MiniMapPanel tracks the full graph bounds and the current viewport, and exposes normalised (0..1) coordinates for rendering a thumbnail overview. It also converts click/drag events on the mini-map into graph-scroll deltas.
No ImGui dependency — UI code reads the data and renders however it likes.
C++14 compliant — no std::optional, structured bindings, std::filesystem.
Definition in file MiniMapPanel.h.