![]() |
Olympe Engine 2.0
2D Game Engine with ECS Architecture
|
#include <string>#include <vector>#include <unordered_set>#include <memory>#include "BTNodeGraphManager.h"#include "../EditorCommon/EditorAutosaveManager.h"#include "../third_party/imnodes/imnodes.h"#include "Utilities/ImNodesCanvasEditor.h"
Include dependency graph for NodeGraphPanel.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | Olympe::GraphTab |
| Represents one open tab in the NodeGraphPanel tab bar. More... | |
| class | Olympe::NodeGraphPanel |
| NodeGraphPanel - ImGui/ImNodes panel for node graph editing Provides visual editor for behavior trees and state machines. More... | |
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |