Olympe Engine 2.0
2D Game Engine with ECS Architecture
Loading...
Searching...
No Matches
Classes | Namespaces
ParameterEditorRegistry.h File Reference

Centralized registry mapping node types to their parameter descriptors. More...

#include <string>
#include <vector>
#include <unordered_map>
#include "../TaskSystem/TaskGraphTypes.h"
+ Include dependency graph for ParameterEditorRegistry.h:
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  Olympe::ParameterDescriptor
 Full description of one parameter on a node type. More...
 
class  Olympe::ParameterEditorRegistry
 Singleton mapping TaskNodeType -> vector of ParameterDescriptor. More...
 

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Detailed Description

Centralized registry mapping node types to their parameter descriptors.

Author
Olympe Engine
Date
2026-03-14

ParameterEditorRegistry provides the properties panel with the full description of each parameter for every node type — its name, binding type, whether it is required, etc. The panel uses these descriptors to choose the right widget (text field, dropdown, file picker, etc.) for each field.

C++14 compliant — no std::optional, structured bindings, std::filesystem.

Definition in file ParameterEditorRegistry.h.