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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include "../AI/BehaviorTree.h"#include "../AI/BTGraphLayoutEngine.h"#include "../third_party/nlohmann/json.hpp"#include <string>
Include dependency graph for Serializer.h:Go to the source code of this file.
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
| namespace | Olympe::NodeGraphShared |
Typedefs | |
| using | Olympe::NodeGraphShared::json = nlohmann::json |
Functions | |
| json | Olympe::NodeGraphShared::SerializeBehaviorTreeToJson (const BehaviorTreeAsset &tree, const BTGraphLayoutEngine *layoutEngine) |