Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Namespaces | Typedefs | Functions
Serializer.h File Reference
#include "../AI/BehaviorTree.h"
#include "../AI/BTGraphLayoutEngine.h"
#include "../third_party/nlohmann/json.hpp"
#include <string>
+ Include dependency graph for Serializer.h:

Go to the source code of this file.

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 
namespace  Olympe::NodeGraphShared
 

Typedefs

using Olympe::NodeGraphShared::json = nlohmann::json
 

Functions

json Olympe::NodeGraphShared::SerializeBehaviorTreeToJson (const BehaviorTreeAsset &tree, const BTGraphLayoutEngine *layoutEngine)