Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | Namespaces
TaskGraphTemplate.h File Reference

Immutable asset structure shared by all task graph runners. More...

#include <string>
#include <vector>
#include <unordered_map>
#include <cstdint>
#include "TaskGraphTypes.h"
#include "../Editor/ConditionPreset/NodeConditionRef.h"
#include "../Editor/ConditionPreset/DynamicDataPin.h"
#include "../Editor/ConditionPreset/ConditionPreset.h"
#include "../BlueprintEditor/ConditionRef.h"
#include "../BlueprintEditor/MathOpOperand.h"
#include "../json_helper.h"
+ Include dependency graph for TaskGraphTemplate.h:
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  Olympe::VariableDefinition
 Declares a single variable in the task graph's blackboard schema. More...
 
struct  Olympe::ParameterBinding
 Describes how a single parameter value is supplied to a task node. More...
 
struct  Olympe::ExecPinConnection
 Explicit connection between a named exec-out pin of a source node and the exec-in pin of a target node. More...
 
struct  Olympe::DataPinConnection
 Explicit connection between an output data pin of a source node and an input data pin of a target node. More...
 
struct  Olympe::BlackboardEntry
 Single entry in the graph's declared blackboard schema (local or global). More...
 
struct  Olympe::TaskNodeDefinition
 Full description of a single node in the task graph. More...
 
class  Olympe::TaskGraphTemplate
 Immutable, shareable task graph asset. More...
 

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Detailed Description

Immutable asset structure shared by all task graph runners.

Author
Olympe Engine
Date
2026-02-20

TaskGraphTemplate is a read-only description of a task graph loaded once and shared by every TaskRunner that executes that graph. It contains:

C++14 compliant - no std::variant, std::optional, or C++17/20 features.

Definition in file TaskGraphTemplate.h.