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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Immutable asset structure shared by all task graph runners. More...
#include <string>#include <vector>#include <unordered_map>#include <cstdint>#include "TaskGraphTypes.h"#include "../Editor/ConditionPreset/NodeConditionRef.h"#include "../Editor/ConditionPreset/DynamicDataPin.h"#include "../Editor/ConditionPreset/ConditionPreset.h"#include "../BlueprintEditor/ConditionRef.h"#include "../BlueprintEditor/MathOpOperand.h"#include "../json_helper.h"
Include dependency graph for TaskGraphTemplate.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | Olympe::VariableDefinition |
| Declares a single variable in the task graph's blackboard schema. More... | |
| struct | Olympe::ParameterBinding |
| Describes how a single parameter value is supplied to a task node. More... | |
| struct | Olympe::ExecPinConnection |
| Explicit connection between a named exec-out pin of a source node and the exec-in pin of a target node. More... | |
| struct | Olympe::DataPinConnection |
| Explicit connection between an output data pin of a source node and an input data pin of a target node. More... | |
| struct | Olympe::BlackboardEntry |
| Single entry in the graph's declared blackboard schema (local or global). More... | |
| struct | Olympe::TaskNodeDefinition |
| Full description of a single node in the task graph. More... | |
| class | Olympe::TaskGraphTemplate |
| Immutable, shareable task graph asset. More... | |
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
Immutable asset structure shared by all task graph runners.
TaskGraphTemplate is a read-only description of a task graph loaded once and shared by every TaskRunner that executes that graph. It contains:
C++14 compliant - no std::variant, std::optional, or C++17/20 features.
Definition in file TaskGraphTemplate.h.