33#include "../ECS/Components/PositionComponent.h"
34#include "../ECS/Components/MovementComponent.h"
< Provides AssetID and INVALID_ASSET_ID
ECS component: entity velocity and movement constraints.
ECS component: entity world-space position.
Lightweight ECS component accessor passed through AtomicTaskContext.
PositionComponent * Position
Non-owning pointer to the entity's PositionComponent. May be nullptr.
MovementComponent * Movement
Non-owning pointer to the entity's MovementComponent. May be nullptr.