Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | Namespaces | Macros
TiledDecoder.h File Reference
#include <string>
#include <vector>
#include <cstdint>
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Classes

class  Olympe::Tiled::TiledDecoder
 

Namespaces

namespace  Olympe
 
namespace  Olympe::Tiled
 

Macros

#define MINIZ_NO_DLLIMPORT
 

Macro Definition Documentation

◆ MINIZ_NO_DLLIMPORT

#define MINIZ_NO_DLLIMPORT

Definition at line 17 of file TiledDecoder.h.