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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include "TiledStructures.h"#include "../../vector.h"#include <string>#include <map>#include <set>#include <memory>#include <functional>#include "../../third_party/nlohmann/json.hpp"
Include dependency graph for TiledToOlympe.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | Olympe::Tiled::ConversionConfig |
| class | Olympe::Tiled::TiledToOlympe |
| struct | Olympe::Tiled::TiledToOlympe::MapBounds |
| struct | Olympe::Tiled::TiledToOlympe::ConversionStats |
Namespaces | |
| namespace | Olympe |
| namespace | Olympe::Editor |
| namespace | Olympe::Tiled |