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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Attributes | |
| int | staticObjects = 0 |
| int | dynamicObjects = 0 |
| int | patrolPaths = 0 |
| int | soundObjects = 0 |
| int | totalObjects = 0 |
Definition at line 126 of file TiledToOlympe.h.
| int Olympe::Tiled::TiledToOlympe::ConversionStats::dynamicObjects = 0 |
Definition at line 128 of file TiledToOlympe.h.
Referenced by Olympe::Tiled::TiledToOlympe::CategorizeGameObjects(), and Olympe::Tiled::TiledToOlympe::Convert().
| int Olympe::Tiled::TiledToOlympe::ConversionStats::patrolPaths = 0 |
Definition at line 129 of file TiledToOlympe.h.
Referenced by Olympe::Tiled::TiledToOlympe::CategorizeGameObjects(), and Olympe::Tiled::TiledToOlympe::Convert().
| int Olympe::Tiled::TiledToOlympe::ConversionStats::soundObjects = 0 |
Definition at line 130 of file TiledToOlympe.h.
Referenced by Olympe::Tiled::TiledToOlympe::CategorizeGameObjects(), and Olympe::Tiled::TiledToOlympe::Convert().
| int Olympe::Tiled::TiledToOlympe::ConversionStats::staticObjects = 0 |
Definition at line 127 of file TiledToOlympe.h.
Referenced by Olympe::Tiled::TiledToOlympe::CategorizeGameObjects(), and Olympe::Tiled::TiledToOlympe::Convert().
| int Olympe::Tiled::TiledToOlympe::ConversionStats::totalObjects = 0 |
Definition at line 131 of file TiledToOlympe.h.
Referenced by Olympe::Tiled::TiledToOlympe::CategorizeGameObjects(), and Olympe::Tiled::TiledToOlympe::Convert().