10#include "../CommandSystem.h"
11#include "../NodeAnnotations.h"
ComponentTypeID GetComponentTypeID_Static()
Base interface for all commands.
Manages per-node annotations (breakpoints, comments, colors)
Toggles the breakpoint state of a node (undo/redo-able)
void Execute() override
Execute the command.
void Undo() override
Undo the command.
std::string GetDescription() const override
Get description of the command.
NodeAnnotationsManager * m_annotations
< Provides AssetID and INVALID_ASSET_ID