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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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IGraphRenderer adapter that wraps VisualScriptEditorPanel. More...
#include "VisualScriptRenderer.h"#include "../TaskSystem/TaskGraphLoader.h"#include "BTtoVSMigrator.h"#include "../third_party/nlohmann/json.hpp"#include "../system/system_utils.h"#include "../DataManager.h"#include <fstream>#include <iostream>#include <vector>#include <string>
Include dependency graph for VisualScriptRenderer.cpp:Go to the source code of this file.
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
IGraphRenderer adapter that wraps VisualScriptEditorPanel.
C++14 compliant.
Definition in file VisualScriptRenderer.cpp.