Olympe Engine 2.0
2D Game Engine with ECS Architecture
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VisualScriptRenderer.h File Reference

IGraphRenderer adapter that wraps VisualScriptEditorPanel. More...

#include "IGraphRenderer.h"
#include "VisualScriptEditorPanel.h"
#include <string>
+ Include dependency graph for VisualScriptRenderer.h:
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Go to the source code of this file.

Classes

class  Olympe::VisualScriptRenderer
 Adapts the existing VisualScriptEditorPanel to the IGraphRenderer interface. More...
 
struct  Olympe::VisualScriptRenderer::CanvasState
 

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Detailed Description

IGraphRenderer adapter that wraps VisualScriptEditorPanel.

Author
Olympe Engine
Date
2026-03-11

C++14 compliant.

Definition in file VisualScriptRenderer.h.