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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Finds an entity by name in World and stores its EntityID in LocalBB. More...
#include <Task_GetWorldInstance.h>
Inheritance diagram for Olympe::Task_GetWorldInstance:
Collaboration diagram for Olympe::Task_GetWorldInstance:Public Member Functions | |
| Task_GetWorldInstance () | |
| TaskStatus | ExecuteWithContext (const AtomicTaskContext &ctx, const ParameterMap ¶ms) override |
| Executes the atomic task for one frame with full runtime context. | |
| TaskStatus | Execute (const ParameterMap ¶ms) override |
| Executes the atomic task for one frame. | |
| void | Abort () override |
| Aborts the task, releasing any in-progress state. | |
Public Member Functions inherited from Olympe::IAtomicTask | |
| virtual | ~IAtomicTask ()=default |
Additional Inherited Members | |
Public Types inherited from Olympe::IAtomicTask | |
| using | ParameterMap = std::unordered_map< std::string, TaskValue > |
| Convenience alias for the parameter map passed to Execute(). | |
Finds an entity by name in World and stores its EntityID in LocalBB.
Definition at line 33 of file Task_GetWorldInstance.h.
| Olympe::Task_GetWorldInstance::Task_GetWorldInstance | ( | ) |
Definition at line 23 of file Task_GetWorldInstance.cpp.
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overridevirtual |
Aborts the task, releasing any in-progress state.
Called by the TaskSystem when execution is interrupted (e.g. a parent node is aborted or a new graph is bound while a task is Running). Concrete tasks must implement this to clean up timers, reservations, animations, or any other side-effects started in Execute().
Implements Olympe::IAtomicTask.
Definition at line 25 of file Task_GetWorldInstance.cpp.
References SYSTEM_LOG.
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overridevirtual |
Executes the atomic task for one frame.
| params | Named parameters provided by the task graph node. |
Implements Olympe::IAtomicTask.
Definition at line 30 of file Task_GetWorldInstance.cpp.
References Olympe::Failure.
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overridevirtual |
Executes the atomic task for one frame with full runtime context.
New tasks should override this method to access the richer context (World pointer, LocalBlackboard, EntityID, dt, StateTimer). The default implementation simply forwards to Execute(params) so all existing tasks remain compatible without any changes.
| ctx | Runtime context for this tick (Entity, World*, LocalBB, dt, StateTimer). |
| params | Named parameters provided by the task graph node. |
Reimplemented from Olympe::IAtomicTask.
Definition at line 35 of file Task_GetWorldInstance.cpp.
References Olympe::Failure, GetComponentTypeID_Static(), INVALID_ENTITY_ID, Olympe::String, Olympe::Success, and SYSTEM_LOG.
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