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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Include dependency graph for serialize_example.cpp:Go to the source code of this file.
Functions | |
| void | SaveGraphToFile (const Graph &g, const std::string &path) |
| Graph | LoadGraphFromFile (const std::string &path) |
| Graph LoadGraphFromFile | ( | const std::string & | path | ) |
Definition at line 12 of file serialize_example.cpp.
References Graph::FromJson(), and GetComponentTypeID_Static().
Here is the call graph for this function:| void SaveGraphToFile | ( | const Graph & | g, |
| const std::string & | path | ||
| ) |
Definition at line 5 of file serialize_example.cpp.
References GetComponentTypeID_Static(), and Graph::ToJson().
Here is the call graph for this function: