Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Member Functions | Public Attributes | List of all members
ObjectReference Struct Reference

#include <ParameterResolver.h>

Public Member Functions

 ObjectReference ()=default
 
 ObjectReference (const std::string &prop, const std::string &id, const std::string &name)
 

Public Attributes

std::string propertyName
 
std::string targetObjectId
 
std::string targetObjectName
 

Detailed Description

Definition at line 30 of file ParameterResolver.h.

Constructor & Destructor Documentation

◆ ObjectReference() [1/2]

ObjectReference::ObjectReference ( )
default

◆ ObjectReference() [2/2]

ObjectReference::ObjectReference ( const std::string &  prop,
const std::string &  id,
const std::string &  name 
)
inline

Definition at line 37 of file ParameterResolver.h.

Member Data Documentation

◆ propertyName

std::string ObjectReference::propertyName

Definition at line 32 of file ParameterResolver.h.

◆ targetObjectId

std::string ObjectReference::targetObjectId

Definition at line 33 of file ParameterResolver.h.

◆ targetObjectName

std::string ObjectReference::targetObjectName

Definition at line 34 of file ParameterResolver.h.


The documentation for this struct was generated from the following file: