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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include <BlueprintMigrator.h>
Public Attributes | |
| int | nodeId |
| int | depth |
| int | siblingIndex |
| float | posX |
| float | posY |
Definition at line 31 of file BlueprintMigrator.h.
| int Olympe::BlueprintMigrator::NodeLayout::depth |
Definition at line 34 of file BlueprintMigrator.h.
| int Olympe::BlueprintMigrator::NodeLayout::nodeId |
Definition at line 33 of file BlueprintMigrator.h.
Referenced by Olympe::BlueprintMigrator::CalculateHierarchicalLayout().
| float Olympe::BlueprintMigrator::NodeLayout::posX |
Definition at line 36 of file BlueprintMigrator.h.
| float Olympe::BlueprintMigrator::NodeLayout::posY |
Definition at line 37 of file BlueprintMigrator.h.
| int Olympe::BlueprintMigrator::NodeLayout::siblingIndex |
Definition at line 35 of file BlueprintMigrator.h.