![]() |
Olympe Engine 2.0
2D Game Engine with ECS Architecture
|
Uniquely identifies a breakpoint by graphID + nodeID. More...
#include <DebugController.h>
Public Member Functions | |
| bool | operator== (const BreakpointKey &o) const |
Public Attributes | |
| int | graphID = -1 |
| int | nodeID = -1 |
Uniquely identifies a breakpoint by graphID + nodeID.
Definition at line 36 of file DebugController.h.
|
inline |
Definition at line 40 of file DebugController.h.
References GetComponentTypeID_Static(), graphID, and nodeID.
Here is the call graph for this function:| int Olympe::BreakpointKey::graphID = -1 |
Definition at line 37 of file DebugController.h.
Referenced by operator==().
| int Olympe::BreakpointKey::nodeID = -1 |
Definition at line 38 of file DebugController.h.
Referenced by operator==().