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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include <EntityInspectorManager.h>
Public Member Functions | |
| ComponentPropertyInfo ()=default | |
| ComponentPropertyInfo (const std::string &n, const std::string &t) | |
Public Attributes | |
| std::string | name |
| std::string | type |
| std::string | value |
| void * | dataPtr = nullptr |
Definition at line 32 of file EntityInspectorManager.h.
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default |
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inline |
Definition at line 40 of file EntityInspectorManager.h.
Definition at line 37 of file EntityInspectorManager.h.
| std::string Olympe::ComponentPropertyInfo::name |
Definition at line 34 of file EntityInspectorManager.h.
Referenced by Olympe::EntityInspectorManager::GetComponentProperties().
| std::string Olympe::ComponentPropertyInfo::type |
Definition at line 35 of file EntityInspectorManager.h.
| std::string Olympe::ComponentPropertyInfo::value |
Definition at line 36 of file EntityInspectorManager.h.