Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Public Member Functions | Public Attributes | List of all members
Olympe::ComponentType Struct Reference

#include <ComponentPalettePanel.h>

Public Member Functions

 ComponentType ()=default
 
 ComponentType (const std::string &n, const std::string &c, const std::string &d="")
 

Public Attributes

std::string name
 
std::string category
 
std::string description
 

Detailed Description

Definition at line 11 of file ComponentPalettePanel.h.

Constructor & Destructor Documentation

◆ ComponentType() [1/2]

Olympe::ComponentType::ComponentType ( )
default

◆ ComponentType() [2/2]

Olympe::ComponentType::ComponentType ( const std::string &  n,
const std::string &  c,
const std::string &  d = "" 
)
inline

Definition at line 18 of file ComponentPalettePanel.h.

Member Data Documentation

◆ category

std::string Olympe::ComponentType::category

Definition at line 14 of file ComponentPalettePanel.h.

◆ description

std::string Olympe::ComponentType::description

Definition at line 15 of file ComponentPalettePanel.h.

◆ name

std::string Olympe::ComponentType::name

The documentation for this struct was generated from the following file: