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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Layout information for a node. More...
#include <ILayoutEngine.h>
Public Attributes | |
| NodeId | nodeId |
| Vector2 | position |
| float | width = 200.0f |
| float | height = 100.0f |
| int | layer = 0 |
| int | orderInLayer = 0 |
Layout information for a node.
Definition at line 30 of file ILayoutEngine.h.
| float Olympe::NodeGraph::NodeLayout::height = 100.0f |
Definition at line 34 of file ILayoutEngine.h.
| int Olympe::NodeGraph::NodeLayout::layer = 0 |
Definition at line 35 of file ILayoutEngine.h.
| NodeId Olympe::NodeGraph::NodeLayout::nodeId |
Definition at line 31 of file ILayoutEngine.h.
| int Olympe::NodeGraph::NodeLayout::orderInLayer = 0 |
Definition at line 36 of file ILayoutEngine.h.
| Vector2 Olympe::NodeGraph::NodeLayout::position |
Definition at line 32 of file ILayoutEngine.h.
| float Olympe::NodeGraph::NodeLayout::width = 200.0f |
Definition at line 33 of file ILayoutEngine.h.