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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include <LevelParser.h>
Public Member Functions | |
| int | GetTotalObjectCount () const |
| int | GetUniqueTypeCount () const |
| bool | HasType (const std::string &type) const |
Public Attributes | |
| std::map< std::string, int > | typeCounts |
| std::set< std::string > | uniqueTypes |
| std::map< std::string, std::string > | templates |
Definition at line 52 of file LevelParser.h.
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inline |
Definition at line 58 of file LevelParser.h.
References GetComponentTypeID_Static(), and typeCounts.
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inline |
Definition at line 65 of file LevelParser.h.
References uniqueTypes.
Definition at line 67 of file LevelParser.h.
References uniqueTypes.
| std::map<std::string, std::string> Olympe::Tiled::ObjectTypeCensus::templates |
Definition at line 56 of file LevelParser.h.
| std::map<std::string, int> Olympe::Tiled::ObjectTypeCensus::typeCounts |
Definition at line 54 of file LevelParser.h.
Referenced by GetTotalObjectCount().
| std::set<std::string> Olympe::Tiled::ObjectTypeCensus::uniqueTypes |
Definition at line 55 of file LevelParser.h.
Referenced by GetUniqueTypeCount(), and HasType().