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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include <TiledStructures.h>
Public Member Functions | |
| TiledProperty () | |
Public Attributes | |
| std::string | name |
| PropertyType | type |
| std::string | stringValue |
| int | intValue |
| float | floatValue |
| bool | boolValue |
Definition at line 54 of file TiledStructures.h.
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inline |
Definition at line 63 of file TiledStructures.h.
| bool Olympe::Tiled::TiledProperty::boolValue |
Definition at line 61 of file TiledStructures.h.
| float Olympe::Tiled::TiledProperty::floatValue |
Definition at line 60 of file TiledStructures.h.
| int Olympe::Tiled::TiledProperty::intValue |
Definition at line 59 of file TiledStructures.h.
| std::string Olympe::Tiled::TiledProperty::name |
Definition at line 56 of file TiledStructures.h.
Referenced by Olympe::Tiled::TilesetParser::ParsePropertiesFromJSON(), Olympe::Tiled::TilesetParser::ParsePropertiesFromXML(), and Olympe::Tiled::TiledToOlympe::PropertiesToOverrides().
| std::string Olympe::Tiled::TiledProperty::stringValue |
Definition at line 58 of file TiledStructures.h.
| PropertyType Olympe::Tiled::TiledProperty::type |
Definition at line 57 of file TiledStructures.h.