![]() |
Olympe Engine 2.0
2D Game Engine with ECS Architecture
|
#include <EditorConfigManager.h>
Public Attributes | |
| float | x = 0.0f |
| float | y = 0.0f |
| float | width = 800.0f |
| float | height = 600.0f |
| bool | collapsed = false |
Definition at line 20 of file EditorConfigManager.h.
Definition at line 26 of file EditorConfigManager.h.
| float Olympe::WindowConfig::height = 600.0f |
Definition at line 25 of file EditorConfigManager.h.
| float Olympe::WindowConfig::width = 800.0f |
Definition at line 24 of file EditorConfigManager.h.
| float Olympe::WindowConfig::x = 0.0f |
Definition at line 22 of file EditorConfigManager.h.
Referenced by Olympe::EditorConfigManager::CaptureFromImGui(), and Olympe::EditorConfigManager::LoadConfig().
| float Olympe::WindowConfig::y = 0.0f |
Definition at line 23 of file EditorConfigManager.h.