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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include <World.h>
Collaboration diagram for World::InstantiationResult:Classes | |
| struct | PassStats |
Public Member Functions | |
| InstantiationResult () | |
| int | GetTotalCreated () const |
| int | GetTotalFailed () const |
| bool | IsComplete () const |
Public Attributes | |
| bool | success |
| PassStats | pass1_visualLayers |
| PassStats | pass2_spatialStructure |
| PassStats | pass3_staticObjects |
| PassStats | pass4_dynamicObjects |
| PassStats | pass5_relationships |
| std::map< std::string, EntityID > | entityRegistry |
| std::map< int, EntityID > | objectIdToEntity |
| std::vector< EntityID > | sectors |
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inline |
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inline |
Definition at line 350 of file World.h.
References pass1_visualLayers, pass2_spatialStructure, pass3_staticObjects, pass4_dynamicObjects, pass5_relationships, and World::InstantiationResult::PassStats::successfullyCreated.
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inline |
Definition at line 359 of file World.h.
References World::InstantiationResult::PassStats::failed, pass1_visualLayers, pass2_spatialStructure, pass3_staticObjects, pass4_dynamicObjects, and pass5_relationships.
Referenced by IsComplete().
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inline |
Definition at line 366 of file World.h.
References GetTotalFailed(), and success.
Here is the call graph for this function:| std::map<std::string, EntityID> World::InstantiationResult::entityRegistry |
| PassStats World::InstantiationResult::pass1_visualLayers |
Definition at line 338 of file World.h.
Referenced by GetTotalCreated(), and GetTotalFailed().
| PassStats World::InstantiationResult::pass2_spatialStructure |
Definition at line 339 of file World.h.
Referenced by GetTotalCreated(), and GetTotalFailed().
| PassStats World::InstantiationResult::pass3_staticObjects |
Definition at line 340 of file World.h.
Referenced by GetTotalCreated(), and GetTotalFailed().
| PassStats World::InstantiationResult::pass4_dynamicObjects |
Definition at line 341 of file World.h.
Referenced by GetTotalCreated(), and GetTotalFailed().
| PassStats World::InstantiationResult::pass5_relationships |
Definition at line 342 of file World.h.
Referenced by GetTotalCreated(), and GetTotalFailed().
| std::vector<EntityID> World::InstantiationResult::sectors |
| bool World::InstantiationResult::success |
Definition at line 337 of file World.h.
Referenced by IsComplete().