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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include <World.h>
Public Member Functions | |
| PreloadStats () | |
Public Attributes | |
| int | spritesPreloaded |
| int | audioPreloaded |
| int | prefabsLoaded |
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inline |
| int World::Phase2Result::PreloadStats::audioPreloaded |
| int World::Phase2Result::PreloadStats::prefabsLoaded |
| int World::Phase2Result::PreloadStats::spritesPreloaded |