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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Implementation of BehaviorTree to TaskGraphTemplate conversion adapter. More...
Include dependency graph for BehaviorTreeGraphAdapter.cpp:Go to the source code of this file.
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
Implementation of BehaviorTree to TaskGraphTemplate conversion adapter.
Implements the BehaviorTreeGraphAdapter class methods for converting hierarchical BehaviorTree structures into flat TaskGraphTemplate format for generic simulation.
Definition in file BehaviorTreeGraphAdapter.cpp.