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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Directory dependency graph for NodeGraphShared:Files | |
| BehaviorTreeAdapter.h | |
| BehaviorTreeGraphAdapter.cpp | |
| Implementation of BehaviorTree to TaskGraphTemplate conversion adapter. | |
| BehaviorTreeGraphAdapter.h | |
| Adapter layer for converting BehaviorTree graphs to generic TaskGraphTemplate format. | |
| BlueprintAdapter.h | |
| BTDebugAdapter.cpp | |
| BehaviorTree Debug Adapter (PHASE 2 - STUB) | |
| BTDebugAdapter.h | |
| Debug adapter for BehaviorTree runtime visualization. | |
| BTGraphDocumentConverter.cpp | |
| Implementation of BehaviorTreeAsset -> Olympe::NodeGraph conversion. | |
| BTGraphDocumentConverter.h | |
| Conversion BehaviorTreeAsset -> Olympe::NodeGraph (Blueprint Editor pipeline) | |
| CommandAdapter.h | |
| NodeGraphShared.cpp | |
| NodeGraphShared.h | |
| Renderer.h | |
| RenderHelpers.cpp | |
| Implementation of rendering helper functions for node graphs. | |
| RenderHelpers.h | |
| Helper functions for rendering node graph pins and connections. | |
| Serializer.h | |