Olympe Engine 2.0
2D Game Engine with ECS Architecture
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NodeGraphShared Directory Reference
+ Directory dependency graph for NodeGraphShared:

Files

 BehaviorTreeAdapter.h
 
 BehaviorTreeGraphAdapter.cpp
 Implementation of BehaviorTree to TaskGraphTemplate conversion adapter.
 
 BehaviorTreeGraphAdapter.h
 Adapter layer for converting BehaviorTree graphs to generic TaskGraphTemplate format.
 
 BlueprintAdapter.h
 
 BTDebugAdapter.cpp
 BehaviorTree Debug Adapter (PHASE 2 - STUB)
 
 BTDebugAdapter.h
 Debug adapter for BehaviorTree runtime visualization.
 
 BTGraphDocumentConverter.cpp
 Implementation of BehaviorTreeAsset -> Olympe::NodeGraph conversion.
 
 BTGraphDocumentConverter.h
 Conversion BehaviorTreeAsset -> Olympe::NodeGraph (Blueprint Editor pipeline)
 
 CommandAdapter.h
 
 NodeGraphShared.cpp
 
 NodeGraphShared.h
 
 Renderer.h
 
 RenderHelpers.cpp
 Implementation of rendering helper functions for node graphs.
 
 RenderHelpers.h
 Helper functions for rendering node graph pins and connections.
 
 Serializer.h