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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include "BlueprintEditorGUI.h"#include "BlueprintEditor.h"#include "TemplateBrowserPanel.h"#include "HistoryPanel.h"#include "VisualScriptEditorPanel.h"#include "VisualScriptRenderer.h"#include "DebugPanel.h"#include "ProfilerPanel.h"#include "BTtoVSMigrator.h"#include "TabManager.h"#include "../TaskSystem/TaskGraphLoader.h"#include "../Core/FontManager.h"#include "../third_party/imgui/imgui.h"#include "../third_party/imnodes/imnodes.h"#include "../third_party/nlohmann/json.hpp"#include "../system/system_utils.h"#include <fstream>#include <sstream>#include <iostream>
Include dependency graph for BlueprintEditorGUI.cpp:Go to the source code of this file.
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |