Olympe Engine 2.0
2D Game Engine with ECS Architecture
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HistoryPanel.h
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1/*
2 * Olympe Blueprint Editor - History Panel
3 *
4 * GUI panel for visualizing and managing undo/redo command history
5 */
6
7#pragma once
8
9namespace Olympe
10{
11 /**
12 * HistoryPanel - ImGui panel for command history visualization
13 * Shows undo/redo stacks with command descriptions
14 */
16 {
17 public:
20
21 void Initialize();
22 void Shutdown();
23 void Render();
24
25 private:
27 };
28}
HistoryPanel - ImGui panel for command history visualization Shows undo/redo stacks with command desc...