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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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#include <string>#include <vector>#include <memory>#include "../../Source/third_party/nlohmann/json.hpp"#include "BlueprintValidator.h"
Include dependency graph for BlueprintEditorPlugin.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | Olympe::EditorContext_st |
| class | Olympe::BlueprintEditorPlugin |
| BlueprintEditorPlugin - Base interface for blueprint type plugins Each plugin handles a specific blueprint type with custom rendering and validation. More... | |
Namespaces | |
| namespace | Olympe |