Olympe Engine 2.0
2D Game Engine with ECS Architecture
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Classes | Namespaces | Typedefs | Variables
ComponentNodeData.h File Reference
#include <string>
#include <map>
#include <vector>
#include "./../../vector.h"
#include "./../../third_party/nlohmann/json.hpp"
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Classes

struct  Olympe::NodePort
 
struct  Olympe::ComponentNodeStyle
 
struct  Olympe::ComponentNode
 

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Typedefs

typedef uint32_t Olympe::NodeId
 
typedef uint32_t Olympe::PortId
 

Variables

const NodeId Olympe::InvalidNodeId = 0
 
const PortId Olympe::InvalidPortId = 0