Olympe Engine 2.0
2D Game Engine with ECS Architecture
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DebugPanel.h File Reference

ImGui debug panel for ATS VS runtime debugging (Phase 5). More...

#include <string>
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Classes

class  Olympe::DebugPanel
 ImGui panel that exposes DebugController UI. More...
 

Namespaces

namespace  Olympe
 < Provides AssetID and INVALID_ASSET_ID
 

Detailed Description

ImGui debug panel for ATS VS runtime debugging (Phase 5).

Author
Olympe Engine
Date
2026-03-09

DebugPanel provides the debug toolbar (Continue/Pause/Step/Stop), breakpoints list, SubGraph call stack, and live blackboard watch.

C++14 compliant — no std::optional, structured bindings, std::filesystem.

Definition in file DebugPanel.h.