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Olympe Engine 2.0
2D Game Engine with ECS Architecture
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ImGui debug panel for ATS VS runtime debugging (Phase 5). More...
#include <string>
Include dependency graph for DebugPanel.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | Olympe::DebugPanel |
| ImGui panel that exposes DebugController UI. More... | |
Namespaces | |
| namespace | Olympe |
| < Provides AssetID and INVALID_ASSET_ID | |
ImGui debug panel for ATS VS runtime debugging (Phase 5).
DebugPanel provides the debug toolbar (Continue/Pause/Step/Stop), breakpoints list, SubGraph call stack, and live blackboard watch.
C++14 compliant — no std::optional, structured bindings, std::filesystem.
Definition in file DebugPanel.h.